top of page
Hospital Level
Solo Developed using Unreal Engine 5 (Level Design and Game Mechanics)
I designed this level for a first-person shooter involving zombies. It is modeled after real hospitals and to scale. The level is non-linear and has multiple paths available. It features a button matching puzzle mechanic I designed and created as well. There is an extra path that allows the player to find a crowbar and unlock most of the doors in the hospital, and all of it is just optional side play.
Project type
Level/ Mechanic Design

01
Hospital Level
bottom of page